bot progress
I decided I'll call the bot engine goosetrapr.
You can break it down into Go, OS and an anagram of reptar. Hopefully it'll be able to trap geese by the time it's finished.
I ended up procrastinating, but the last couple nights have been great. It now supports enough of the go text protocol to be able to play on KGS. Took me a while to plan out how that was written. I'm going for elegance, and I gotta say the code's real purdy with them templates and such. I'm also writing in a language I've never, before Tuesday, even heard of. The language is fairly new, but really clean.
I'm going to work on it some more before I start running it on KGS. Right now it's just a random bot like SimpleBot used to be. I'll be adding at least scoring capabilities before I put it on KGS. Threading should be really simple with the way I planned everything out, so Monte Carlo shouldn't be too far away.
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